Function TextDrawSetProportional appears to scale text spacing to a proportional ratio. Useful when using TextDrawLetterSize to ensure the text has even character spacing.
  • Proportionality is set to 1 by default, you might skip this function if you don't want to disable it.
  • If you want to change the proportionality of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.

(Text:text, set)
int text The ID of the textdraw to set the proportionality of
int set 1 to enable proportionality, 0 to disable.

Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. This means the textdraw specified does not exist.

new Text:MyTextdraw;
public OnGameModeInit()
    MyTextDraw = TextDrawCreate(100.0, 33.0,"Example TextDraw");
    return 1;

Related Functions
The following functions may be useful, as they are related to this function in one way or another.