TextDrawDestroy
Description:
Function TextDrawDestroy destroys a previously-created textdraw.
Parameters:
(Text:text)
int | text | The ID of the textdraw to destroy. Returned by TextDrawCreate. |
Return Values:
This function does not return any specific values.
Examples:
new Text:textdraw[MAX_PLAYERS]; public OnPlayerConnect(playerid) { textdraw[playerid] = TextDrawCreate(...); return 1; } public OnPlayerDisconnect(playerid, reason) { TextDrawDestroy(textdraw[playerid]); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- TextDrawCreate: Create a textdraw.
- TextDrawColor: Set the color of the text in a textdraw.
- TextDrawBoxColor: Set the color of the box in a textdraw.
- TextDrawBackgroundColor: Set the background color of a textdraw.
- TextDrawAlignment: Set the alignment of a textdraw.
- TextDrawFont: Set the font of a textdraw.
- TextDrawLetterSize: Set the letter size of the text in a textdraw.
- TextDrawTextSize: Set the size of a textdraw box.
- TextDrawSetOutline: Choose whether the text has an outline.
- TextDrawSetShadow: Toggle shadows on a textdraw.
- TextDrawSetProportional: Scale the text spacing in a textdraw to a proportional ratio.
- TextDrawUseBox: Toggle if the textdraw has a box or not.
- TextDrawSetString: Set the text in an existing textdraw.