StopPlayerObject

StopPlayerObject

Description:
Function StopPlayerObject stop a moving player-object after MovePlayerObject has been used.


Parameters:
(playerid, objectid)
int playerid The ID of the player whose player-object to stop.
int objectid The ID of the player-object to stop.


Return Values:
This function does not return any specific values.


Examples:
StopPlayerObject(playerid, objectid);


Related Functions
The following functions may be useful, as they are related to this function in one way or another.