GetPlayerObjectPos

GetPlayerObjectPos

Description:
Function GetPlayerObjectPos get the position of a player object (CreatePlayerObject).


Parameters:
(playerid, objectid, &Float:X, &Float:Y, &Float:Z)
int playerid The ID of the player whose player object to get the position of.
int objectid The object's id of which you want the current location.
float X A float variable in which to store the X coordinate, passed by reference.
float Y A float variable in which to store the Y coordinate, passed by reference.
float Z A float variable in which to store the Z coordinate, passed by reference.


Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. The player and/or the object don't exist.
  • The object's position is stored in the specified variables.


Examples:
new Float:x, Float:y, Float:z;
GetPlayerObjectPos(playerid, objectid, x, y, z);


Related Functions
The following functions may be useful, as they are related to this function in one way or another.