StopObject

StopObject

Description:
Function StopObject stop a moving object after MoveObject has been used.


Parameters:
(objectid)
int objectid The ID of the object to stop moving.


Return Values:


Examples:
public OnGameModeInit()
{
    new obj;
    obj = CreateObject(...);
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if(strcmp(cmd, "/stopobject", true) == 0)
    {
        StopObject(obj);
        return 1;
    }
    return 0;
}


Related Functions
The following functions may be useful, as they are related to this function in one way or another.