GetObjectRot

GetObjectRot

Description:
Function GetObjectRot get the objects current rotation. The rotation is saved by reference in three RotX/RotY/RotZ variables.


Parameters:
(objectid, &Float:RotX, &Float:RotY, &Float:RotZ)
int objectid The objectid of the object you want to get the rotation from.
float RotX The variable to store the X rotation, passed by reference.
float RotY The variable to store the Y rotation, passed by reference.
float RotZ The variable to store the Z rotation, passed by reference.


Return Values:
The object's rotation is stored in the referenced variables, not in the return value.


Examples:
new Float:RotX,Float:RotY,Float:RotZ;
GetObjectRot(objectid, RotX, RotY, RotZ);


Related Functions
The following functions may be useful, as they are related to this function in one way or another.