IsValidObject
Description:
Function IsValidObject checks if an object with the ID provided exists.
This is to check if an object exists, not if a model is valid. |
Parameters:
(objectid)
int | objectid | The ID of the object to check the existence of. |
Return Values:
- 1: The object exists.
- 0: The object does not exist.
Examples:
if(IsValidObject(objectid)) DestroyObject(objectid);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreateObject: Create an object.
- DestroyObject: Destroy an object.
- MoveObject: Move an object.
- StopObject: Stop an object from moving.
- SetObjectPos: Set the position of an object.
- SetObjectRot: Set the rotation of an object.
- GetObjectPos: Locate an object.
- GetObjectRot: Check the rotation of an object.
- AttachObjectToPlayer: Attach an object to a player.