GetPVarFloat
Description:
Function GetPVarFloat gets a player variable as a float.
Variables aren't reset until after OnPlayerDisconnect is called, so the values are still accessible in OnPlayerDisconnect. |
Parameters:
(playerid, varname[])
int | playerid | The ID of the player whose player variable you want to get. |
string | varname | The name of the player variable. |
Return Values:
The float from the specified player variable.
Examples:
forward LoadPos(playerid); public LoadPos(playerid) { SetPlayerPos(playerid, GetPVarFloat(playerid,"xpos"), GetPVarFloat(playerid,"ypos"), GetPVarFloat(playerid,"zpos")); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPVarInt: Set an integer for a player variable.
- GetPVarInt: Get the previously set integer from a player variable.
- SetPVarString: Set a string for a player variable.
- GetPVarString: Get the previously set string from a player variable.
- SetPVarFloat: Set a float for a player variable.
- DeletePVar: Delete a player variable.