SetActorPos

SetActorPos

Description:
Function SetActorPos set the position of an actor.
Function SetActorPos was added in 0.3.7 and will not work in earlier versions!
When creating an actor with CreateActor, you specify it's position. You do not need to use this function unless you want to change its position later.


Parameters:
(actorid, Float:X, Float:Y, Float:Z)
int actorid The ID of the actor to set the position of. Returned by CreateActor.
float X The X coordinate to position the actor at.
float Y The y coordinate to position the actor at.
float Z The Z coordinate to position the actor at.


Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. The actor specified does not exist.


Examples:
new MyActor;
 
public OnGameModeInit()
{
    MyActor = CreateActor(...);
    return 1;
}
 
// Somewhere else
SetActorPos(MyActor, 1.0, 2.0, 3.0);


Related Functions
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