Function GetActorFacingAngle get the facing angle of an actor.
Function GetActorFacingAngle was added in 0.3.7 and will not work in earlier versions!

(actorid, &Float:ang)
int actorid The ID of the actor to get the facing angle of. Returned by CreateActor.
float ang A float variable, passed by reference, in to which the actor's facing angle will be stored.

Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. The actor specified does not exist.
  • The actor's facing angle is stored in the specified variable.

new Float:angle;
GetActorFacingAngle(actorid, angle);

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