Callback OnPlayerEnterCheckpoint is called when a player enters the checkpoint set for that player.
This callback can also be called by NPC.

int playerid The player who entered the checkpoint.

Return Values:
This callback does not handle returns.
  • It is always called first in filterscripts.

//In this example, a checkpoint is created for the player when spawning,
//which creates a vehicle and disables the checkpoint.
public OnPlayerSpawn(playerid)
    SetPlayerCheckpoint(playerid, 1982.6150, -220.6680, -0.2432, 3.0);
    return 1;
public OnPlayerEnterCheckpoint(playerid)
    CreateVehicle(520, 1982.6150, -221.0145, -0.2432, 82.2873, -1, -1, 60000);
    return 1;

Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.

Related Functions
The following functions may be useful, as they are related to this function in one way or another.