IsPlayerInCheckpoint

IsPlayerInCheckpoint

Description:
Function IsPlayerInCheckpoint check if the player is currently inside a checkpoint, this could be used for properties or teleport points for example.


Parameters:
(playerid)
int playerid The player you want to know the status of.


Return Values:
false if player isn't in his checkpoint else true.


Examples:
if (IsPlayerInCheckpoint(playerid))
{
    SetPlayerHealth(playerid, 100.0);
}


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