IsVehicleStreamedIn

IsVehicleStreamedIn

Description:
Function IsVehicleStreamedIn checks if a vehicle is streamed in for a player. Only nearby vehicles are streamed in (visible) for a player.
Function IsVehicleStreamedIn was added in 0.3 and will not work in earlier versions!


Parameters:
(vehicleid, forplayerid)
int vehicleid The ID of the vehicle to check.
int forplayerid The ID of the player to check.


Return Values:
  • 0: Vehicle is not streamed in for the player, or the function failed to execute (player and/or vehicle do not exist).
  • 1: Vehicle is streamed in for the player.


Examples:
new streamedVehicleCount;
 
for(new v = 1; v <= MAX_VEHICLES; v++)
{
    if(IsVehicleStreamedIn(v, playerid))
    {
        streamedVehicleCount++;
    }
}
 
new szString[144];
format(szString, sizeof(szString), "You currently have %i vehicles streamed in to your game.", streamedVehicleCount);
SendClientMessage(playerid, -1, szString);


Related Functions
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