OnPlayerStreamIn
Description:
Callback OnPlayerStreamIn is called when a player is streamed by some other player's client.
Callback OnPlayerStreamIn was added in 0.3a and will not work in earlier versions! |
Callback OnPlayerStreamIn can also be called by NPC. |
Parameters:
(playerid, forplayerid)
int | playerid | The ID of the player who has been streamed. |
int | forplayerid | The ID of the player that streamed the other player in. |
Return Values:
This callback does not handle returns.
- It is always called first in filterscripts.
Examples:
public OnPlayerStreamIn(playerid, forplayerid) { new string[40]; format(string, sizeof(string), "Player %d is now streamed in for you.", playerid); SendClientMessage(forplayerid, 0xFFFFFFFF, string); return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnPlayerStreamOut: Called when a player streams out for another player.
- OnActorStreamIn: Called when an actor is streamed in by a player.
- OnVehicleStreamIn: Called when a vehicle streams in for a player.