Callback OnPlayerStreamOut is called when a player is streamed out from some other player's client.
Callback OnPlayerStreamOut was added in 0.3a and will not work in earlier versions!
Callback OnPlayerStreamOut can also be called by NPC.

(playerid, forplayerid)
int playerid The player who has been destreamed.
int forplayerid The player who has destreamed the other player.

Return Values:
This callback does not handle returns.
  • It is always called first in filterscripts.

public OnPlayerStreamOut(playerid, forplayerid)
    new string[80];
    format(string, sizeof(string), "Your computer has just unloaded player ID %d", playerid);
    SendClientMessage(forplayerid, 0xFF0000FF, string);
    return 1;

Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.