OnVehicleStreamOut
Description:
Callback OnVehicleStreamOut is called when a vehicle is streamed out for a player's client (it's so far away that they can't see it).
Callback OnVehicleStreamOut was added in 0.3a and will not work in earlier versions! |
Callback OnVehicleStreamOut can also be called by NPC. |
Parameters:
(vehicleid, forplayerid)
int | vehicleid | The ID of the vehicle that streamed out. |
int | forplayerid | The ID of the player who is no longer streaming the vehicle. |
Return Values:
This callback does not handle returns.
- It is always called first in filterscripts.
Examples:
public OnVehicleStreamOut(vehicleid, forplayerid) { new string[48]; format(string, sizeof(string), "Your client is no longer streaming vehicle %d", vehicleid); SendClientMessage(forplayerid, 0xFFFFFFFF, string); return 1; }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnVehicleStreamIn: Called when a vehicle streams in for a player.
- OnPlayerStreamIn: Called when a player streams in for another player.
- OnPlayerStreamOut: Called when a player streams out for another player.