Callback OnVehicleStreamOut is called when a vehicle is streamed out for a player's client (it's so far away that they can't see it).
Callback OnVehicleStreamOut was added in 0.3a and will not work in earlier versions!
Callback OnVehicleStreamOut can also be called by NPC.

(vehicleid, forplayerid)
int vehicleid The ID of the vehicle that streamed out.
int forplayerid The ID of the player who is no longer streaming the vehicle.

Return Values:
This callback does not handle returns.
  • It is always called first in filterscripts.

public OnVehicleStreamOut(vehicleid, forplayerid)
    new string[48];
    format(string, sizeof(string), "Your client is no longer streaming vehicle %d", vehicleid);
    SendClientMessage(forplayerid, 0xFFFFFFFF, string);
    return 1;

Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.