Callback OnVehicleStreamIn is called when a vehicle is streamed to a player's client.
Callback OnVehicleStreamIn was added in 0.3a and will not work in earlier versions!
Callback OnVehicleStreamIn can also be called by NPC.

(vehicleid, forplayerid)
int vehicleid The ID of the vehicle that streamed in for the player.
int forplayerid The ID of the player who the vehicle streamed in for.

Return Values:
This callback does not handle returns.
  • It is always called first in filterscripts.

public OnVehicleStreamIn(vehicleid, forplayerid)
    new string[32];
    format(string, sizeof(string), "You can now see vehicle %d.", vehicleid);
    SendClientMessage(forplayerid, 0xFFFFFFFF, string);
    return 1;

Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.