GetPlayerCameraTargetPlayer
Description:
Function GetPlayerCameraTargetPlayer retrieve the ID of the player the playerid is looking at.
Function GetPlayerCameraTargetPlayer was added in 0.3.7 and will not work in earlier versions! |
This function is disabled by default to save bandwidth. Use EnablePlayerCameraTarget to enable it for each player. |
Do not confuse this function with GetPlayerTargetPlayer. GetPlayerTargetPlayer returns the ID of the player playerid is aming at (with a weapon). GetPlayerCameraTargetPlayer returns the ID of the player playerid is looking at (reference point is the center of the screen). |
Parameters:
(playerid)
int | playerid | The ID of the player to check. |
Return Values:
The ID of the player the playerid is looking at.
Examples:
new playerTarget = GetPlayerCameraTargetPlayer(playerid); if(IsPlayerAdmin(playerTarget)) { GameTextForPlayer(playerid, "Looking at an admin", 3000, 3); }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerCameraTargetActor: Get the ID of the actor (if any) a player is looking at.
- GetPlayerCameraTargetVehicle: Get the ID of the vehicle a player is looking at.
- GetPlayerCameraTargetObject: Get the ID of the object a player is looking at.
- GetPlayerCameraFrontVector: Get the player's camera front vector.