Function GetPlayerTargetPlayer check who a player is aiming at.
Function GetPlayerTargetPlayer was added in 0.3d and will not work in earlier versions!
  • Does not work for joypads/controllers, and after a certain distance.
  • Does not work for the sniper rifle, as it doesn't lock on to anything and as such can't and won't return a player.

int playerid The ID of the player to get the target of.

Return Values:
The ID of the target player, or INVALID_PLAYER_ID if none.

public OnPlayerUpdate(playerid)
    // Store the ID
    new targetplayer = GetPlayerTargetPlayer(playerid);
    if(GetPlayerTeam(targetplayer) == GetPlayerTeam(playerid) && targetplayer != INVALID_PLAYER_ID)
        GameTextForPlayer(playerid, "~R~do not shoot at team-mates!", 5000, 3);

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