SetVehiclePos

SetVehiclePos

Description:
Function SetVehiclePos set a vehicle's position.
An empty vehicle will not fall after being teleported into the air.


Parameters:
(vehicleid, Float:x, Float:y, Float:z)
int vehicleid Vehicle ID that you want set new position.
float X The X coordinate to position the vehicle at.
float Y The Y coordinate to position the vehicle at.
float Z The Z coordinate to position the vehicle at.


Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. The vehicle specified does not exist.


Examples:
// Put the player's vehicle at the coordinates 0, 0, 3 (center of SA)
new vehicleid = GetPlayerVehicleID(playerid);
SetVehiclePos(vehicleid, 0, 0, 3);


Related Functions
The following functions may be useful, as they are related to this function in one way or another.