GetVehiclePos
Description:
Function GetVehiclePos gets the position of a vehicle.
Parameters:
(vehicleid, &Float:x, &Float:y, &Float:z)
int | vehicleid | The ID of the vehicle to get the position of. |
float | X | A float variable in which to store the X coordinate, passed by reference. |
float | Y | A float variable in which to store the Y coordinate, passed by reference. |
float | Z | A float variable in which to store the Z coordinate, passed by reference. |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. The vehicle specified does not exist.
Examples:
public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext, "/vehpos", true) == 0) { new currentveh; currentveh = GetPlayerVehicleID(playerid); new Float:vehx, Float:vehy, Float:vehz; GetVehiclePos(currentveh, vehx, vehy, vehz); new vehpostext[96]; format(vehpostext, sizeof(vehpostext), "The current vehicle positions are: %f, %f, %f", vehx, vehy, vehz); SendClientMessage(playerid, 0xFFFFFFFF, vehpostext); return 1; } return 0; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetVehicleDistanceFromPoint: Get the distance between a vehicle and a point.
- SetVehiclePos: Set the position of a vehicle.
- GetVehicleZAngle: Check the current angle of a vehicle.
- GetVehicleRotation: Get the rotation of a vehicle on the XYZ axis.