SetPlayerTime
Description:
Function SetPlayerTime sets the game time for a player. If a player's clock is enabled (TogglePlayerClock) the time displayed by it will update automatically.
Using this function under OnPlayerConnect doesn't work. |
Parameters:
(playerid, hour, minute)
int | playerid | The ID of the player to set the game time of. |
int | hour | Hour to set (0-23). |
int | minute | Minutes to set (0-59). |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. The player specified does not exist.
Examples:
SetPlayerTime(playerid, 12, 0); // Noon SetPlayerTime(playerid, 0, 0); // Midnight
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetWorldTime: Set the global server time.
- GetPlayerTime: Get the time of a player.
- TogglePlayerClock: Toggle the clock in the top-right corner.