Function TogglePlayerClock toggle the in-game clock (top-right corner) for a specific player. When this is enabled, time will progress at 1 minute per second. Weather will also interpolate (slowly change over time) when set using SetWeather/SetPlayerWeather.
  • Time is not synced with other players! Time can be synced using SetPlayerTime.
  • Time will automatically advance 6 hours when the player dies.

(playerid, toggle)
int playerid The player whose clock you want to enable/disable.
bool toggle 1 to show and 0 to hide. Hidden by default.

Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. The specified player does not exist.

public OnPlayerConnect(playerid)
    TogglePlayerClock(playerid, 1); // Show the clock
    return 1;

Related Functions
The following functions may be useful, as they are related to this function in one way or another.