GetPlayerTime

GetPlayerTime

Description:
Function GetPlayerTime get the player's current game time. Set by SetWorldTime, or by the game automatically if TogglePlayerClock is used.


Parameters:
(playerid, &hour, &minute)
int playerid The ID of the player to get the game time of.
int hour A variable in which to store the hour, passed by reference.
int minute A variable in which to store the minutes, passed by reference.


Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. The player specified does not exist.
The current game time is stored in the specified variables.


Examples:
new hour, minutes;
GetPlayerTime(playerid, hour, minutes);
if(hour == 13 && minutes == 37)
{
    SendClientMessage(playerid, COLOR_WHITE, "The time is 13:37!");
}


Related Functions
The following functions may be useful, as they are related to this function in one way or another.