PlayerTextDrawTextSize
Description:
Function PlayerTextDrawTextSize change the size of a player-textdraw (box if PlayerTextDrawUseBox is enabled and/or clickable area for use with PlayerTextDrawSetSelectable).
Function PlayerTextDrawTextSize was added in 0.3e and will not work in earlier versions! |
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Parameters:
(playerid, PlayerText:text, Float:x, Float:y)
int | playerid | The ID of the player whose player-textdraw to set the size of. |
int | text | The ID of the player-textdraw to set the size of. |
float | X | The size on the X axis (left/right) following the same 640x480 grid as TextDrawCreate. |
float | Y | The size on the Y axis (up/down) following the same 640x480 grid as TextDrawCreate. |
Return Values:
This function does not return any specific values.
Examples:
MyTextDraw = CreatePlayerTextDraw(playerid, 100.0, 33.0, "Example TextDraw"); PlayerTextDrawTextSize(playerid, MyTextDraw, 2.0, 3.6);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreatePlayerTextDraw: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.