PlayerTextDrawDestroy
Description:
Function PlayerTextDrawDestroy destroy a player-textdraw.
Function PlayerTextDrawDestroy was added in 0.3e and will not work in earlier versions! |
Parameters:
(playerid, PlayerText:text)
int | playerid | The ID of the player who's player-textdraw to destroy. |
int | text | The ID of the textdraw to destroy. |
Return Values:
This function does not return any specific values.
Examples:
new PlayerText:pTextdraw[MAX_PLAYERS]; public OnPlayerConnect(playerid) { pTextdraw[playerid] = CreatePlayerTextDraw(playerid, x, y, "..."); return 1; } public OnPlayerDisconnect(playerid, reason) { PlayerTextDrawDestroy(playerid, pTextdraw[playerid]); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreatePlayerTextDraw: Create a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.