PlayerTextDrawSetProportional
Description:
Function PlayerTextDrawSetProportional appears to scale text spacing to a proportional ratio. Useful when using PlayerTextDrawLetterSize to ensure the text has even character spacing.
Function PlayerTextDrawSetProportional was added in 0.3e and will not work in earlier versions! |
Parameters:
(playerid, PlayerText:text, set)
int | playerid | The ID of the player whose player-textdraw to set the proportionality of. |
int | text | The ID of the player-textdraw to set the proportionality of. |
bool | set | 1 to enable proportionality, 0 to disable. |
Return Values:
This function does not return any specific values.
Examples:
new PlayerText:MyTextDraw[MAX_PLAYERS]; MyTextDraw = CreatePlayerTextDraw(playerid, 100.0, 33.0,"Example TextDraw"); PlayerTextDrawSetProportional(playerid, MyTextDraw, 1);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- CreatePlayerTextDraw: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawFont: Set the font of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.