Callback OnPlayerExitVehicle is called when a player starts to exit a vehicle.
  • Not called if the player falls off a bike or is removed from a vehicle by other means such as using SetPlayerPos.
  • You must use OnPlayerStateChange and check if their old state is PLAYER_STATE_DRIVER or PLAYER_STATE_PASSENGER and their new state is PLAYER_STATE_ONFOOT.

(playerid, vehicleid)
int playerid The ID of the player that is exiting a vehicle.
int vehicleid The ID of the vehicle the player is exiting.

Return Values:
This callback does not handle returns.
  • It is always called first in filterscripts.

public OnPlayerExitVehicle(playerid, vehicleid)
    new string[35];
    format(string, sizeof(string), "INFO: You are exiting vehicle %i", vehicleid);
    SendClientMessage(playerid, 0xFFFFFFFF, string);
    return 1;

Related Callbacks
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Related Functions
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