OnPlayerExitVehicle

OnPlayerExitVehicle

Description:
Callback OnPlayerExitVehicle is called when a player starts to exit a vehicle.
  • Not called if the player falls off a bike or is removed from a vehicle by other means such as using SetPlayerPos.
  • You must use OnPlayerStateChange and check if their old state is PLAYER_STATE_DRIVER or PLAYER_STATE_PASSENGER and their new state is PLAYER_STATE_ONFOOT.


Parameters:
(playerid, vehicleid)
int playerid The ID of the player that is exiting a vehicle.
int vehicleid The ID of the vehicle the player is exiting.


Return Values:
This callback does not handle returns.
  • It is always called first in filterscripts.


Examples:
public OnPlayerExitVehicle(playerid, vehicleid)
{
    new string[35];
    format(string, sizeof(string), "INFO: You are exiting vehicle %i", vehicleid);
    SendClientMessage(playerid, 0xFFFFFFFF, string);
    return 1;
}


Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.


Related Functions
The following functions may be useful, as they are related to this function in one way or another.