NPC:OnNPCConnect
Description:
Callback NPC:OnNPCConnect called when the NPC successfully connects to the server.
Callback NPC:OnNPCConnect was added in 0.3a and will not work in earlier versions! |
Parameters:
(playerid)
int | playerid | The playerid the NPC has been given. |
Return Values:
This function does not return any specific values.
Examples:
public OnNPCConnect(myplayerid) { printf("I successfully connected the server with ID %i!", myplayerid); }
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- NPC:OnNPCDisconnect: Gets called when the NPC gets disconnected from the server.
- OnPlayerConnect: Called when a player connects to the server.
- OnPlayerDisconnect: Called when a player leaves the server.