GetPlayerState

GetPlayerState

Description:
Function GetPlayerState get a player's current state.


Parameters:
(playerid)
int playerid The ID of the player to get the current state of.


Return Values:
The player's current state as an integer.


Examples:
public OnPlayerDeath(playerid, killerid, reason)
{
    new playerState = GetPlayerState(killerid); // Get the killer's state
 
    if(playerState == PLAYER_STATE_DRIVER) // If the killer was in a vehicle
    {
        //It's a driver drive-by, take some money
        GivePlayerMoney(killerid, -10000);
    }
    return 1;
}


Related Functions
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Related Callbacks
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