SetPlayerSpecialAction
Description:
Function SetPlayerSpecialAction set players special action.
Removing jetpacks from players by setting their special action to 0 causes the sound to stay until death. |
Parameters:
(playerid, actionid)
int | playerid | The player that should perform the action. |
int | actionid | The action that should be performed. |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. This means the player is not connected.
Examples:
if(strcmp(cmd, "/handsup", true) == 0) { SetPlayerSpecialAction(playerid,SPECIAL_ACTION_HANDSUP); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerSpecialAction: Get a player's current special action.
- ApplyAnimation: Apply an animation to a player.