GangZoneStopFlashForPlayer
Description:
Function GangZoneStopFlashForPlayer stops a gangzone flashing for a player.
Parameters:
(playerid, zone)
int | playerid | The ID of the player to stop the gangzone flashing for. |
int | zone | The ID of the gangzonezone to stop flashing. |
Return Values:
This function does not return any specific values.
Examples:
new gangzone; public OnGameModeInit() { gangzone = GangZoneCreate(1248.011, 2072.804, 1439.348, 2204.319); return 1; } public OnPlayerSpawn(playerid) { GangZoneFlashForPlayer(playerid, gangzone, COLOR_RED); return 1; } public OnPlayerEnterVehicle(playerid, vehicleid) { GangZoneStopFlashForPlayer(playerid, gangzone); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GangZoneCreate: Create a gangzone.
- GangZoneDestroy: Destroy a gangzone.
- GangZoneShowForPlayer: Show a gangzone for a player.
- GangZoneShowForAll: Show a gangzone for all players.
- GangZoneHideForPlayer: Hide a gangzone for a player.
- GangZoneHideForAll: Hide a gangzone for all players.
- GangZoneFlashForPlayer: Make a gangzone flash for a player.
- GangZoneFlashForAll: Make a gangzone flash for all players.
- GangZoneStopFlashForAll: Stop a gangzone flashing for all players.