CancelSelectTextDraw
Description:
Function CancelSelectTextDraw cancel textdraw selection with the mouse.
Function CancelSelectTextDraw was added in 0.3e and will not work in earlier versions! |
*This function calls OnPlayerClickTextDraw with INVALID_TEXT_DRAW (65535). Using this function inside OnPlayerClickTextDraw without catching this case will cause clients to go into an infinite loop. |
Parameters:
(playerid)
int | playerid | The ID of the player that should be the textdraw selection disabled. |
Return Values:
This function does not return any specific values.
Examples:
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp(cmdtext, "/cancelselect", true)) { CancelSelectTextDraw(playerid); SendClientMessage(playerid, 0xFFFFFFFF, "SERVER: TextDraw selection disabled!"); return 1; } return 0; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SelectTextDraw: Enables the mouse, so the player can select a textdraw.
- TextDrawSetSelectable: Sets whether a textdraw is selectable through SelectTextDraw.
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnPlayerClickTextDraw: Called when a player clicks on a textdraw.