SetPlayerPosFindZ
Description:
Function SetPlayerPosFindZ this sets the players position then adjusts the players z-coordinate to the nearest solid ground under the position.
This function does not work if the new coordinates are far away from where the player currently is. The Z height will be 0, which will likely put them underground. It is highly recommended that the MapAndreas plugin be used instead. |
Parameters:
(playerid, Float:x, Float:y, Float:z)
int | playerid | The ID of the player to set the position of. |
float | X | The X coordinate to position the player at. |
float | Y | The Y coordinate to position the player at. |
float | Z | The Z coordinate to position the player at. |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. This means the player specified does not exist.
Examples:
SetPlayerPosFindZ(playerid, 1234.5, 1234.5, 1000.0);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- SetPlayerPos: Set a player's position.
Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.
- OnPlayerClickMap: Called when a player sets a waypoint/target on the pause menu map.