Function SetPlayerColor set the colour of a player's nametag and marker (radar blip).
  • This function will change player's color for everyone, even if player's color was changed with SetPlayerMarkerForPlayer for any other player.
  • If used under OnPlayerConnect, the affecting player will not see the color in the TAB menu.

(playerid, color)
int playerid The ID of the player whose color to set.
int color The color to set. Supports alpha values.

Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. This means the player specified does not exist.

// Red, using hexadecimal notation:
SetPlayerColor(playerid, 0xFF0000FF);
//Red, using decimal notation:
SetPlayerColor(playerid, 4278190335);

Related Functions
The following functions may be useful, as they are related to this function in one way or another.