GetPlayerAmmo

GetPlayerAmmo

Description:
Function GetPlayerAmmo gets the amount of ammo in a player's current weapon.
The ammo can hold 16-bit values, therefore values over 32767 will return erroneous values.


Parameters:
(playerid)
int playerid The ID of the player whose ammo to get.


Return Values:
The amount of ammo in the player's current weapon.


Examples:
ShowPlayerAmmo(playerid)
{
    new ammo = GetPlayerAmmo(playerid);
    new infoString[16];
    format(infoString, sizeof(infoString), "Ammo: %i", ammo);
    SendClientMessage(playerid, -1, infoString);
}


Related Functions
The following functions may be useful, as they are related to this function in one way or another.