GameTextForPlayer
Description:
Function GameTextForPlayer shows 'game text' (on-screen text) for a certain length of time for a specific player.
Parameters:
(playerid, string[], time, style)
int | playerid | The ID of the player to show the gametext for. |
string | string | The text to be displayed. |
int | time | The duration of the text being shown in milliseconds. |
int | style | The style of text to be displayed. |
Return Values:
- 1: The function was executed successfully. Success is reported when the style and/or time is invalid. Nothing will happen though (no text displayed). May also cause game crashes.
- 0: The function failed to execute. This means either the string is null or the player is not connected.
Examples:
public OnPlayerDeath(playerid, killerid, reason) { GameTextForPlayer(playerid, "Wasted", 5000, 2); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GameTextForAll: Display gametext to all players.
- TextDrawShowForPlayer: Show a textdraw for a certain player.