# floatmul

##### Description:

Function floatmul multiplies two floats with each other.

This function name starts with a lowercase letter. |

This function is rather redundant, for it is no different than the conventional multiplication operator (*). |

##### Parameters:

(Float:oper1, Float:oper2)

float | oper1 | First Float. |

float | oper2 | Second Float, the first one gets multiplied with. |

##### Return Values:

The product of the two given floats.

##### Examples:

public OnGameModeInit() { new Float:Number1 = 2.3, Float:Number2 = 3.5; //Declares two floats, Number1 (2.3) and Number2 (3.5) new Float:Product; Product = floatmul(Number1, Number2); //Saves the product(=2.3*3.5 = 8.05) of Number1 and Number2 in the float "Product" return 1; }

##### Related Functions

*The following functions may be useful, as they are related to this function in one way or another.*

- float: Converts an integer into a float.
- floatstr: Converts a string to a float.
- floatdiv: Divide one float by another one.
- floatadd: Adds two floats together.
- floatsub: Subtracts one float from another.
- floatfract: Get the fractional part of a float.
- floatround: Round a floating point number to an integer value.
- floatcmp: Compare float values to each other, to validate the comparison.
- floatsqroot: Calculates the square root of given value.
- floatpower: Raises the given value to the power of the exponent.
- floatlog: Allows you to get the logarithm of a float value.
- floatsin: Get the sine from a given angle.
- floatcos: Get the cosine from a given angle.
- floattan: Get the tangent from a given angle.
- floatabs: Returns the absolute value of float.