DisableMenuRow

DisableMenuRow

Description:
Function DisableMenuRow disable a specific row in a menu for all players. It will be greyed-out and can't be selected by players.
  • Crashes when passed an invalid menu ID.
  • This function disabled the specified menu row for all players. There is no function to disable a menu row for a specific player. You'd have to create two menus - one with a row disabled, and one without. Or one per player.


Parameters:
(menuid, row)
int menuid The ID of the menu to disable a row of. Ensure this is valid, as an invalid menu ID will crash the entire server.
int row The ID of the row to disable (rows start at 0).


Return Values:
This function always returns 1, even if the function fails. If an invalid row is specified, nothing will happen. If an invalid menu ID is specified, the server will crash.


Examples:
new Menu:WeaponMenu;
 
WeaponMenu = CreateMenu("Weapons", 1, 50.0, 180.0, 200.0, 200.0);
AddMenuItem(WeaponMenu, 0, "Rocket Launcher");
AddMenuItem(WeaponMenu, 0, "Flamethrower");
AddMenuItem(WeaponMenu, 0, "Minigun");
AddMenuItem(WeaponMenu, 0, "Grenades");

if(!strcmp(cmdtext, "/disablemenu", true)) 
{
    DisableMenuRow(WeaponMenu, 2); //Disable the "Minigun" row
    return 1;
}


Related Functions
The following functions may be useful, as they are related to this function in one way or another.