AddMenuItem

AddMenuItem

Description:
Function AddMenuItem adds an item to a specified menu.
  • Crashes when passed an invalid menu ID.
  • You can only have 12 items per menu (13th goes to the right side of the header of column name (colored), 14th and higher not display at all).
  • You can only use 2 columns (0 and 1).
  • You can only add 8 color codes per one item (~r~, ~g~ etc.).
  • Maximum length of menu item is 31 symbols.


Parameters:
(Menu:menuid, column, title[])
int menuid The menu id to add an item to.
int column The column to add the item to.
string title The title for the new menu item.


Return Values:
The index of the row this item was added to.


Examples:
new Menu:examplemenu;
 
public OnGameModeInit()
{
    examplemenu = CreateMenu("Your Menu", 2, 200.0, 100.0, 150.0, 150.0);
    AddMenuItem(examplemenu, 0, "item 1");
    AddMenuItem(examplemenu, 0, "item 2");
    return 1;
}


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