ConnectNPC

ConnectNPC

Description:
Function ConnectNPC connect an NPC to the server.
Function ConnectNPC was added in 0.3a and will not work in earlier versions!
NPCs do not have nametags. These can be scripted with Attach3DTextLabelToPlayer.


Parameters:
(name[], script[])
string name The name the NPC should connect as. Must follow the same rules as normal player names.
string script The NPC script name that is located in the npcmodes folder (without the .amx extension).


Return Values:
This function always return 1.


Examples:
public OnGameModeInit()
{
    ConnectNPC("[BOT]Pilot", "pilot");
    return 1;
}


Related Functions
The following functions may be useful, as they are related to this function in one way or another.
  • IsPlayerNPC: Check if a player is an NPC or an actual player.


Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.