Function AddStaticVehicle adds a 'static' vehicle (models are pre-loaded for players) to the gamemode.

(modelid, Float:spawn_x, Float:spawn_y, Float:spawn_z, Float:z_angle, color1, color2)
int modelid The Model ID for the vehicle.
float spawn_X The X-coordinate for the vehicle.
float spawn_Y The Y-coordinate for the vehicle.
float spawn_Z The Z-coordinate for the vehicle.
float z_angle Direction of vehicle - angle.
int color1 The primary color ID. -1 for random.
int color2 The secondary color ID. -1 for random.

Return Values:
  • The vehicle ID of the vehicle created (between 1 and MAX_VEHICLES).
  • INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).

public OnGameModeInit() {
    // Add a Hydra to the game
    AddStaticVehicle(520, 2109.1763, 1503.0453, 32.2887, 82.2873, 0, 1);
    return 1;

Related Functions
The following functions may be useful, as they are related to this function in one way or another.