SetPlayerShopName
Description:
Function SetPlayerShopName loads or unloads an interior script for a player (for example the ammunation menu).
Function SetPlayerShopName was added in 0.3a and will not work in earlier versions! |
This function does not support casino scripts. |
Parameters:
(playerid, shopname[])
int | playerid | The ID of the player to load the interior script for. |
string | shopname | The shop script to load. Leave blank ("") to unload scripts. |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. This means the player specified does not exist.
Examples:
public OnPlayerCommandText(playerid, cmdtext[]) { if(!strcmp("/enter", cmdtext)) { SetPlayerInterior(playerid, 5); SetPlayerPos(playerid, 372.5565, -131.3607, 1001.4922); SetPlayerShopName(playerid,"FDPIZA"); SendClientMessage(playerid,0xFFFFFFFF,"Welcome to Pizza Stack!"); return 1; } return 0; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- DisableInteriorEnterExits: Disable the yellow door markers.
- SetPlayerInterior: Set a player's interior.