SetPlayerScore
Description:
Function SetPlayerScore set a player's score. Players' scores are shown in the scoreboard (shown by holding the TAB key).
Parameters:
(playerid, score)
int | playerid | The ID of the player to set the score of. |
int | score | The value to set the player's score to. |
Return Values:
- 1: The function was executed successfully.
- 0: The function failed to execute. This means the player specified does not exist.
Examples:
public OnPlayerDeath(playerid, killerid, reason) { // Add 1 to this killer's score. We must check it is valid first. if(killerid != INVALID_PLAYER_ID) { SetPlayerScore(killerid, GetPlayerScore(killerid) + 1); } return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetPlayerScore: Get the score of a player.