SetPlayerScore

SetPlayerScore

Description:
Function SetPlayerScore set a player's score. Players' scores are shown in the scoreboard (shown by holding the TAB key).


Parameters:
(playerid, score)
int playerid The ID of the player to set the score of.
int score The value to set the player's score to.


Return Values:
  • 1: The function was executed successfully.
  • 0: The function failed to execute. This means the player specified does not exist.


Examples:
public OnPlayerDeath(playerid, killerid, reason)
{
    // Add 1 to this killer's score. We must check it is valid first.
    if(killerid != INVALID_PLAYER_ID)
    {
        SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
    }
    return 1;
}


Related Functions
The following functions may be useful, as they are related to this function in one way or another.