SetGravity
Description:
Function SetGravity set the gravity for all players.
Default gravity is 0.008. |
Parameters:
(Float:gravity)
float | gravity | The value that the gravity should be set to (between -50.0 and 50.0). |
Return Values:
This function always returns 1, even when it fails to execute if the gravity is out of the limits (lower than -50.0 or high than +50.0).
Examples:
public OnGameModeInit() { // Set moon-like gravity SetGravity(0.001); return 1; }
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- GetGravity: Get the currently set gravity.
- SetWeather: Set the global weather.
- SetWorldTime: Set the global server time.