PlayerSpectateVehicle
Description:
Function PlayerSpectateVehicle sets a player to spectate another vehicle. Their camera will be attached to the vehicle as if they are driving it.
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Parameters:
(playerid, targetvehicleid, mode = SPECTATE_MODE_NORMAL)
int | playerid | The ID of the player who should spectate a vehicle. |
int | targetvehicleid | The ID of the vehicle the player should spectate. |
int | mode | The spectate mode. Can generally be left blank as it defaults to 'normal'. |
Return Values:
- 1: The function was executed successfully. Note that success is reported if the player is not in spectator mode (TogglePlayerSpectating), but nothing will happen. TogglePlayerSpectating MUST be used first.
- 0: The function failed to execute. The player, vehicle, or both don't exist.
Examples:
TogglePlayerSpectating(playerid, 1); PlayerSpectateVehicle(playerid, vehicleid);
Related Functions
The following functions may be useful, as they are related to this function in one way or another.
- PlayerSpectatePlayer: Spectate a player.
- TogglePlayerSpectating: Start or stop spectating.