OnTrailerUpdate

OnTrailerUpdate

Description:
Callback OnTrailerUpdate is called when a player sent a trailer update.
Known Bug(s): This public is not called for trains.
Callback OnTrailerUpdate was added in 0.3z R4 and will not work in earlier versions!
Callback OnTrailerUpdate is called very frequently per second per trailer. You should refrain from implementing intensive calculations or intensive file writing/reading operations in this callback.


Parameters:
(playerid, vehicleid)
int playerid The ID of the player who sent a trailer update.
int vehicleid The Trailer being updated.


Return Values:
  • 0 - Cancels any trailer updates from being sent to other players. Update is still sent to the updating player.
  • 1 - Processes the trailer update as normal and synchronizes it between all players.
  • It is always called first in filterscripts.


Examples:
public OnTrailerUpdate(playerid, vehicleid)
{
    DetachTrailerFromVehicle(GetPlayerVehicleID(playerid));
    return 0;
}


Related Callbacks
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Related Functions
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