OnGameModeExit

OnGameModeExit

Description:
Callback OnGameModeExit is called when a gamemode ends, either through 'gmx', the server being shut down, or GameModeExit.
  • This function can also be used in a filterscript to detect if the gamemode changes with RCON commands like changemode or gmx, as changing the gamemode does not reload a filterscript.
  • When using OnGameModeExit in conjunction with the 'rcon gmx' console command keep in mind there is a potential for client bugs to occur an example of this is excessive RemoveBuildingForPlayer calls during OnGameModeInit which could result in a client crash.
  • This callback will NOT be called if the server crashes or the process is killed by other means, such as using the Linux kill command or pressing the close-button on the Windows console.


Parameters:
(This callback has no parameters.)


Return Values:
  • 0 - Will prevent other filterscripts from receiving this callback.
  • 1 - Indicates that this callback will be passed to the next filterscript.
  • It is always called first in gamemode.


Examples:
public OnGameModeExit()
{
    print("Gamemode ended.");
    return 1;
}


Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.