Callback OnEnterExitModShopis called when a player enters or exits a mod shop.
Callback OnEnterExitModShop was added in 0.3a and will not work in earlier versions!
Known Bug(s): Players collide when they get into the same mod shop.

(playerid, enterexit, interiorid)
int playerid The ID of the player that entered or exited the modshop.
bool enterexit 1 if the player entered or 0 if they exited
int interiorid The interior ID of the modshop that the player is entering (or 0 if exiting)

Return Values:
This callback does not handle returns.
  • It is always called first in filterscripts.

public OnEnterExitModShop(playerid, enterexit, interiorid)
    if(enterexit == 0) // If enterexit is 0, this means they are exiting
        SendClientMessage(playerid, COLOR_WHITE, "Nice car! You have been taxed $100.");
        GivePlayerMoney(playerid, -100);
    return 1;

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