NPC:OnPlayerDeath

NPC:OnPlayerDeath

Description:
Callback NPC:OnPlayerDeath is called when any player dies. This callback is called in the same way as the player's callback OnPlayerDeath.
Callback NPC:OnPlayerDeath was added in 0.3a and will not work in earlier versions!
For the player version of this callback, check OnPlayerDeath.


Parameters:
(playerid)
int playerid The player who has died.


Return Values:
This callback does not handle returns.


Examples:
public OnPlayerDeath(playerid)
{
    new string[80], name[MAX_PLAYER_NAME];
    GetPlayerName(playerid, name, sizeof(name));
    format(string, sizeof(string), "Oh no %s! I didn't want you to die that way!", name);
    SendChat(string);
    return 1;
}


Related Callbacks
The following callbacks might be useful as well, as they are related to this callback in one way or another.